Tula
Name : Tula
Age : Tula
Height : Tula (6'8")
Weight : Tula
Trainer XP : 0 / 10
Class : Level 13 Chosen One
Bio:
"After the game, the king and pawn go into the same box. And yet the king is still the King, the beggar is still a beggar, and Tula is still Tula" - Italian Proverb ruined by Tula
A wise man once said "In death, all men are made equal", Tula exists as proof that he was wrong; Even in the land of the dead, some are simply better than others, some souls shine more brightly, resist fading more fiercely, and reject fate more strongly than others; And of course where there are strong existences standing at the pinnacle, the weak and powerless will inevitably congregate to make up the base.
Those that were battered and broken before their demise, those too young to know the value of life, and those so old that they have forgotten it, the shades of these pitiful souls lay even beneath the notice of even the other dead; But not so with Tula.
Tula hears the voices of the truly forsaken, he sees their futile struggles to make their existence known in any way possible and he laughs at their stupidity.
"Each of you are so weak," he says "You cannot even harm a blade of grass were it to offend you, and yet you struggle.
Give up your pitiful dreams and goals, they are dead now as you are. Your time has passed, but you still have a chance to be a part of something greater than your meagre existences.
Surrender yourselves to Tula, and behold what wonders he will make of you"
Themes
Main Theme
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Skills and Stats
Skills and Attributes |
Body — 0 |
Acrobatics: |
2 |
Athletics: |
4 |
Combat: |
5 |
Intimidate: |
5 |
Stealth: |
1 |
Survival: |
5 |
Mind — 0 |
Guile: |
3 |
Perception: |
2 |
Education: General |
2 |
Education: Occult |
2 |
Education: Tech |
1 |
Education: Medicine |
1 |
Spirit — 0 |
Charm: |
6 |
Command: |
2 |
Focus: |
3 |
Intuition: |
2 |
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Combat Stats |
Hit Points |
127/127 |
Injuries |
0 |
HP |
29 |
Attack |
11 |
Defense |
6 |
Sp. Attack |
4 |
Sp. Defense |
6 |
Speed |
11 |
Phys. Evasion |
1 |
Sp. Evasion |
1 |
Speed Evasion |
2 |
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Moves, Capabilities and Features
Action Points: 7/7
Traveler |
Prerequisites: Novice Survival |
You may use Survival instead of Athletics and Acrobatics to determine your Power Capability, High Jump, and Long Jump values. Determine your Overland Movement by substituting your Survival Rank for the lower of your Athletics or Acrobatics Rank. |
Beast Master |
Prerequisites: Novice Intimidate |
You may use Intimidate instead of Command to make Pokemon at 0 or 1 Loyalty obey your commands. You may also use Intimidate instead of Command to determine the limits and Bonus Experience from Training. |
Broadened Horizons: Tula |
Static |
On taking this feat, Tula gains: 5 Tutor Points (1 left). Tula can learn any of the following PokeEdges: Skill Improvement, Mixed Power, Underdog's Strength, Accuracy Training, Underdog's Lessons, or any Capability PokeEdge. Additionally, Tula can be targetted by feats that require Tutor Points and target Pokemon. |
Enlightenment (Tula) |
Special — Full Action |
Trigger: You make an Education skill check Effect You succeed to the maximum extent possible for success, not for you. For the rest of the Scene, you are Slowed and Vulnerable. On gaining this Feat, it has as many uses remaining as your highest Skill rank out of Charm, Command, Focus, and Intuition.(5 remaining) NB. Periodically, others may accompany and influence the information. |
Fashionista |
Class At-Will – Extended Action |
Prerequisites: Two of Charm, Command, Guile, Intimidate, or Intuition at Novice |
Effect: You may craft any Fashionista Recipe for which you qualify. (Intimidate, Charm) |
Dashing Makeover |
Bind 2 AP – Extended Action |
Prerequisites: Fashionista |
Target: A Trainer or Pokémon Effect: When you activate Dashing Makeover, choose one Equipment or Held Item you can create. While this Feature is Bound, the target gains the effects of the chosen item, as long as they would normally be able to equip it (ex: Trainers cannot equip Incense Items). They do not need to take up an Equipment or Held Item slot to gain this benefit. A target may only be affected by one instance of Dashing Makeover at a time. |
Style is Eternal |
1 AP - Free action |
Prerequisites: Fashionista |
Trigger: Your Pokémon is Disarmed or would have their Held Item removed by another effect such as Thief or Covet Effect: Your Pokémon instead retains their Held Item. Style is Eternal may only be used once per Scene per Pokémon. |
Accessorize |
Static |
Prerequisites: Dashing Makeover, one Fashionista Skill at Adept |
Effect: You may wear and benefit from two Accessory Slot Items at once. The two items must be of different types and must not share an effect. |
Versatile Wardrobe |
At-Will Extended Action |
Prerequisites: Fashionista, two Fashionista Skills at Adept |
Target: Your Pokémon with at least 2 Tutor Points remaining Effect: The target loses 2 Tutor Points and then becomes chic. Chic Pokémon gain two extra Held Item slots with which they can carry Held Items. However, the items in these slots have no effect and are not treated as equipped. As a Swift Action on their turn, Chic Pokémon may swap a currently active Held Item with an item stored in these slots. Chic Pokémon may not carry multiple items of the same type or with repeated effects. |
Name |
Feat Details |
Prerequisites: |
Effect |
Rich Kid |
Class Static |
Prerequisites: Novice Charm, Novice Guile |
Effect: Gain a Trust Fund whose value is equal to the sum of your Guile and Charm Ranks. You can spend from your Trust Fund to gain +2 on Charm or Guile checks, for each Trust Fund spent. (trust fund refreshes daily) |
Catalogue |
At-Will — Standard Action |
Prerequisites: Rich Kid |
Effect: Spend points from your Trust Fund and use a move from the table below. 1: Pay Day 2: Flash, Bestow, Helping Hand 3: Encore, Dazzling Gleam, Charm 4: Covet, Quash 5: Me First 6: Substitute |
Buy Off |
At-Will — Swift Action |
Prerequisites: Rich Kid |
Trigger: You are hit with an attack Effect: Spend X from your Trust Fund for one of the following effects: 1: Infatuate the target; The target is Vulnerable 2: Flinch the target; Disable the attack |
Big Bucks Club |
Static |
Prerequisites: Rich Kid, Charitable Write-Off |
Effect: When using Trust Fund to assist a Guile or Charm check, add Xd6 to the check per Trust Fund, instead of +2. |
Charitable Write-Off |
Drain X AP — Extended Action |
Prerequisites: Rich Kid, Adept Charm or Adept Guile |
Effect: Whenever you would spend AP, you may spend an equivalent amount from your Trust Fund instead You can Drain AP for this feat up to the highest of your Rich Kid skills. For the rest of this scene, you can act as a Bait Item X times. Capture rolls against Pokemon you attract gain [-10/+2] to the roll, and the Pokemon must roll Focus against 3 times your highest Rich Kid skill to avoid being distracted. |
Liquidity |
Static |
Prerequisites: 4 Rich Kid Features, Master Charm or Master Guile |
Effect: Whenever you would spend AP, you may spend an equivalent amount from your Trust Fund instead |
Struggle |
AW — AC4 |
Normal — Physical |
DB4: 1d8+6 |
Melee |
Bloodletter |
Weapon Struggle |
AW — AC4 |
Normal — Physical |
DB5: 1d8+8 |
Melee |
Wounding Strike |
EOT — AC2 |
Normal — Physical |
DB6: 2d6+8 |
Melee, The Target loses a tick of hitpoints |
Colossoul Edge |
Weapon Struggle |
AW — AC4 |
Normal — Physical |
DB6: 2d6+8 |
Melee |
Backswing |
EOT — AC2 |
Normal — Physical |
DB7: 2d6+10 |
Melee, 2 targets |
Triple Threat |
Scenex2 — AC2 |
Normal — Physical |
DB7: 2d6+10 |
Melee, 3 targets |
Geicearme (Scenex2 Zapper) |
Weapon Struggle |
AW — AC4 |
Normal — Physical |
DB5: 1d8+8 |
Melee |
Pierce! |
EOT — AC2 |
Normal — Physical |
DB7: 2d6+10 |
Melee, 1 Target. Pierce deals +10 additional damage against targets with DR. |
Deadly Strike |
Scenex2 — AC2 |
Normal — Physical |
DB6: 2d6+8 |
Melee, 1 Target. if it hits, it crits. |
Censuring Countenance |
String Shot |
AW — AC3 |
Bug — Status |
- |
Cone 2 Targets have their Speed CS lowered by -1. If this lowers their Speed CS to -6, or if their Speed CS was already at -6, the target is instead Stuck. |
Take Down |
EOT — AC5 |
Normal — Physical |
DB9: 2d10+10 |
Melee, 1 Target, Dash, Recoil 1/3. You may perform a Trip Maneuver against the target as a free action. |
Mist Step |
Static |
Effect: On Misty Terrain or while under half maximum Hit Points, the user’s Initiative is doubled. |
Mist Surge |
Swift Action -Dailyx5 |
turns the terrain Misty for one round |
- Overland 7+2
- Underwater 3
- High Jump 1
- Long Jump 1
- Power 6
- Throw 8
Underdog's Strength |
1 Tutor Point |
Effect: The user has each of their Base Stats increased by +1. The user may no longer undergo Evolution. |
Advanced Mobility |
1 Tutor Point |
+2 Overland |
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Growth Log
Level 1 Creation:
Attribute Modifiers: Body 0, Mind 0, Spirit 0
Base Stats: HP 14, Attack 9, Defense 5, Sp. Attack 3, Sp. Defense 5, Speed 10
Background: Charming Bastard : Adept Intimidate, Novice Charm || Pathetic Tech, Pathetic Medicine, Pathetic Stealth
Edges: Novice Combat, Novice Guile, Novice Survival, Traveler
Features: Fashionista, Dashing Makeover, Rich Kid, Catalogue
Level 2: Adept Charm, Novice Athletics +HP
Level 3: Accessorize +HP
Level 4: Novice Focus +HP
Level 5: Buy Off, Smith(+ATT) +HP
Level 6: Adept Survival, Adept Athletics +HP
Level 7: Charitable write Off +HP
Level 8: Expert Intimidate +HP
Level 9: Style is Eternal +HP
Level 10: Expert Charm, Adept Combat, Beast Master +HP
Level 11: Big Bucks Club +HP
Level 12: Master Charm, Expert Survival +HP
Level 13: Liquidity +HP
Level 14: Expert Combat, +HP
Level 15: Versatile Wardrobe, +HP
Badges
+8 Renown (Gained one extra renown for creating the Mistwalker's Mask)
A debt is owed to Meowster. One Trophy.
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Items
Money: 4375
Equipment |
Head |
Rictus of Fury |
Body |
Lum Dyed Garment |
Main Hand |
Geicearme |
Off-Hand |
Blooddrinker |
Feet |
n/a |
Accessory |
Tula's Mask |
Accessory2 |
Censuring Countenance |
Chic Slot 1 |
Mistwalker's Mask |
Chic Slot 2 |
Pacifying Guise |
Non-Consumables |
Crude Club |
+1DB Crude, but effective. |
Winter Cloak |
The user does not take damage from Hail. Accessory Item for Trainers. |
Safety Goggles |
The holder is immune to Moves with the Powder Keyword. Accessory or Head Item for Trainers. |
Sturdy Rope |
Sturdy Rope with a tensile strength of 225 kg or roughly 500lbs. 30 Hit Points and 20 Damage Reduction. |
Consumables |
Enriched Water |
Heals 20, extended action |
x1 |
Interceptors Luncheon |
Salty Candy bar + Leftovers |
x1 |
Carves |
Nothing |
Outta carves, chief. |
Alchemy |
Tula's Mask |
Scene x2 - Swift Action, Each of the following effects can be used once per scene: One target in 5m is confused. OR Everything in cone 2 takes -2 to all rolls for one round. |
Lum Dyed Finery |
Scene - Free Action Trigger: You Take a Breather, You are immediately cured of all Status Affliction. If you remove a Persistent Status Affliction, you gain +1 Evasion for the rest of the scene. |
Flirtatious Promenade |
Adorable Fashionista item: The holder may activate this item once a Scene as a Free Action to gain +2 Evasion for one full round. |
Bloodletter |
Simple Weapon, one handed sword, grants wounding strike |
Scene - Swift Action Trigger: You hit with a Weapon Attack using this weapon Effect: The weapon becomes lodged in the target, with a DC set by an Athletics or Combat check. The target loses a Tick of Hit Points at the start of each turn the weapon remains lodged. They take an extra 2 damage if hit by an attack while the weapon is lodged. |
Colossoul Edge |
fine two handed sword (backswing, triple threat) |
Scene - Free Action Trigger: You make a melee weapon attack Effect: Declare a number from 1 to 10. Your attack gains half that much as a bonus to DB, then you lose that many ticks of Hit Points after the attack resolves, as if you were hit by an attack (can trigger Massive Damage). This loss of hit points cannot be lowered in any way. You gain 1 Injury. |
Rictus of Fury |
Static, Head item |
If you are afflicted with a Volatile Status Affliction and are not Enraged, you become Enraged instead. If you are adjacent to an enemy and your rage would end, your rage does not end. You gain +3Health per turn while enraged |
Pacifying Guise |
Scene — Standard Action, Accessory |
Make a Range 2 AC2 Status attack. If it hits, at the start of their next turn, the target becomes Drowsy. Drowsy targets fall asleep at the end of their turn, and are no longer Drowsy. |
Censuring Countenance |
Scene — Swift Action, accessory |
Target: An enemy with 2+ Volatile Status Inflictions Effect: The target is Flinched. As a static effect, you know the moves String Shot and Take Down. |
Mistwalker's Mask |
Hazy Sac (Base), Chrysalis Lump (Secondary), Wizened Yellow Leather (Decoration), Head Slot |
Grants the Mist Step and Misty Surge Abilities. Once per Scene, upon being struck by a Melee attack, the attacker is Crystallized for one full round. |
Geicearme |
Exquisite Small Melee Weapon (Pierce!, Deadly Strike) |
Grants Shadow Sneak. | Twice a Scene, as a Free Action, you may gain Zapper until the end of your turn. | Once a Scene, you may plant this weapon as a Standard Action. For three turns, it hails in Burst 2 around it. |
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