The Crimeworld Redux game takes place in the Soleil Region

- 1: Gypsum City
- 2: Port Barchan
- 3: Coralsand Town
- 4: Cape Corsola
- 5: Calcite City
- 6: Zydeco City
- 7: Tresillo Town
- 8: The Crossroads
- 9: Pisolite Town
- 10: Palladium City
- 11: Ooidburg
- 12: Tatum Village
- 13: Flowreed Town
- 14: Quadrille City
- 15: Olivine East
- 16: Olivine Isles
- 17: Olivine West
- 18: Battle Frontier
- 19: Pyrope Cove
- 20: Garnet City
- 21: Ludicolo City
- 22: Almandine Town
- 23: Silica Vale
- 24: Malachine Way
The crown jewel of the Soleil region, Gypsum City is a sparkling metropolis, filled to the brim with travelers and services for them, ranging from restaurants, to hotels, to places to let pokemon stretch.
Home to the Pokemon League of the region and its grand complex referred to as “Battle World”, Gypsum has the largest selection of trainer specialty stores in the region, as well as the largest number of plain old trainers ready to battle.
Locations of note in Gypsum City proper include-
- The Sunshine Cafe- A relatively small restaurant, regularly visited by a large number of trainers looking to test their skills in battle against the clients and staff. Due to the regular swarms to descend upon it, the Sunshine Cafe has moved mainly to a reservation list, with only a few lucky people able to get in without one.
- PlusPower Superstore- The main outlet of the PlusPower Corporation in the Soleil region and, for the most part, the world. This store is nearly unmatched in selection of trainer-beloved gear, carrying a wide selection of high quality pokeballs, medicines, and camping supplies. It also has a frequent buyer program, rewarding those who shop with it with minor discounts and coupons.
- Concord Park- A grassy park, near a large pond in the city. Frequented by those who want to relax in nature, while not heading too far afield. There’s a small population of Nidorans living in it, thanks to newcomers to the region who let their pokemon run loose.
- Darkmoon Hotel- A large hotel, run by one of the sponsors of the current run of the Pokemon League. Trainers who find themselves entered in the League often stay here, enjoying their discount for participating.
- Darl’s Discount Machines- A store selling rather… unofficial technical machines and modifications to Pokeballs. On the ‘bad side’ of town, and, while it has a reputation for its merchandise working, it’s not always as intended…
Along with the above places, there are dozens of hotels and restaurants, all catering to trainers and their pokemon.
A major shipping city, north of Gypsum City. Typically seen as one of the gateways into the Soleil region, and home to its Fighting-type Gym.
Heavily populated by the movers and shakers of the region, the town is known for its rich diversity of goods, often offloaded by the trainers and Pokemon working at the docks, and sold in open-air markets nearby.
A number of curio shops and grocery stores selling foreign goods also have made the city their home, congregating in a district referred to as “Kantotown” by locals and travelers alike.
Notable locations include-
- Barchan Pokemon Gym- The city’s Gym. Unfrequented by the Gym Leader, Steve Ardor, who is more often found helping at the docks or the Portside Bar than at his supposed office. Specializes in Fighting type Pokemon, and awards the Crate Badge.
- Portside Bar- A regular stop by seafarers on shore leave and dockworkers with money to spend. Run by Slate Adams, a former ship captain and friend of the Gym Leader. Occasional gambling tournaments are held here.
- Celadon Wares- One of the more popular stores in the Kantotown district. Carries many items from the Kanto region, including many Silph Products, as well as exotic fruits and berries.
- The Exchange- An open-air marketplace, filled with stalls of goods from across the world. From lasting regional specialties to pokedolls, you can find it here.
A small island, off the coast of the Northeast portion of the region. For the most part, easy to pass over, but serves as the home of the region’s “Pokemon Professor”, Julia Mimosa, and her lab. Perhaps a dozen or two people live here, getting supplies from the mainland regularly.
Aside from the Pokemon Laboratory, the only things of note on the island are the rest house, and a few fishing and diving spots.
Notable locations-
- The Mimosa Pokemon Laboratory- Home to Julia Mimosa, her husband Linden, and their (currently absent, gathering materials) child. Established to research the old legends and Pokemon-related artifacts found in the region, Julia settled in Coralsand for the peace and quiet her work needed.
- Rest House- A small rest house, run by the region’s Pokemon Rangers. Offers basic lodging and some medical aid to traveling trainers in the area.
- King’s Pillar- A towering rock monument to the north of the island. One of the first places to be examined by Julia, but had little found save a small shrine, with a completely sealed box carved into it.
A southern town on the peninsula, formerly famous for its active water-sport community, and previously home to the region’s Water-type Gym.
Currently seeing a decline into a retirement community, with many veteran trainers moving here to spend their days in quiet, watching the surf.
Notable locations include-
- Corsola Gym (Former)- The relatively empty facility that was once a Pokemon gym. Currently used as a fitness gym, with its inside pool being kept at a comfortable temperature, and never having waves too high.
- Al’s Surf Shack- One of the few remaining places catering to the watersport crowd. Has rental pokemon ranging from Lapras to trained Sharpedo, for all your oceangoing needs. Charges hourly.
- Hermit’s Stone- A small rock in the ocean near the town. A popular place for young trainers to meet in the past, the only things of note are an empty shrine and a series of damaged pictographs.
A gleaming modern city in the south, Calcite City stands as the center of nightlife for Soleil, and the former home of a Psychic-type Gym, in addition to the current home for the final contest hall of the region. Many trainers and travelers still wind up visiting the town at least once, though, seeing it as a place for relaxation otherwise.
While the city itself is popular for its thriving community and bustling nature, the area nearby is known for the excellent beaches, with many a trainer found relaxing in the sand with their team in the weeks leading to the finals.
Locations of note include-
- Calcite Gym (Former)- A closed gym currently boarded up and watched by the local authorities, due to a combination of structural instability and scandal from an incident involving an underground fighting ring and the Gym Leader’s assistant, several years back. The only people who might be found here are youths on dares, or otherwise foolish people, and the Gym’s teleportation puzzle is still active…
- Alabaster Boardwalk- A collection of stands and stores by the most popular beach of the city, which is famed for its white sands. Many tourists can be found here basting in the sun, with several eager to show off their region’s native pokemon in battle. Various treats and games can be found along the boardwalk, catering to trainers and just those wanting to relax.
- Calcite Contest Hall- A unique Contest Hall, not specializing in one of the five types, but instead offering freestyle competitions, allowing for an extra ribbon to be obtained if needed. Only trainers with two or more ribbons are able to compete, and only during the final week before the Grand Festival will ribbons be rewarded. Many unofficial contests and performances are held in the off season, though, gathering quite a crowd.
- Andin Tower- A large skyscraper, and headquarters to Andin Inc, one of the region’s premier manufacturers of Technical Machines and other useful items. The first several floors are open to the public, and have various stores and showrooms, where the company previews and releases their “Delta Series” TMs, while higher up floors are off limits.
The home of Soleil’s most famous airfield and Flying-type Gym, as well as one of the Contest Halls. Upgraded nearly yearly, the Zydeco Airport is always an example of the newest and greatest advances in technology.
A second normal ‘port of entry’ for the region, Zydeco is frequently passed through by tourists with less time to spend on the “Getting there” part, as well as those who are simply traveling for business, not pleasure.
While a handful of hotels can be found here, most of the area is suburban, with a few restaurants catering to those who are arriving or leaving around the airport.
Notable locations include-
- Zydeco Pokemon Gym- The city’s Gym. Built near the airport, and frequented by rookie trainers looking to learn discipline from the leader, Ariel Thofen. Specializes in flying type Pokemon, and awards the Quill Badge.
- Soleil Regional Airport- The largest airport in the region, and where most travelers flying in will arrive. Has a staff that heavily frowns upon battles in the airport proper, but does have an upper deck prepared for them.
- Zydeco Contest Hall- A relatively new addition to the city. Regularly holds contests for the League’s Contest circuit. Runs Smart contests.
- The East Wing- A restaurant overlooking the airfield, with windows to allow patrons to watch flights take off. Built in the Eastern wing of the airport, and a popular stop for those arriving.
A town based in the foothills of the mountains stretching north, Tresillo is considered one of the places to dine in the Soleil region. The road leading to it is filled with groves of berry and apricorn trees and bushes, harvested regularly to supply the town with its ingredients.
While a popular stop for contest participants and those just looking to take a break and relax with good food, some battle-focused trainers find themselves here to purchase special treats that function much like vitamins do, as well as to gather berries for their own uses.
Notable locations include-
- Tresillo Mines- An old, abandoned section of the mountain, where trainers can be found looking for rock type pokemon before challenging Zydeco’s gym. Rumors speak of a shrine hidden deep in the cave system, where an orb bound in chains rests, but locals dismiss those as fairy tales…
- The Espellioso- A cafe in town, popular among travelers for its various berry desserts, as well as it’s famous tarts. Has a small store attached, selling ‘to-go’ versions of the popular desserts, though the quality is notably lower. Allows some battles in the yard behind the cafe.
- Bushel of Apricorns- A store selling various berries and herbs, bought from the farmers in the surrounding area. One of many such stores, but the most popular among traveling trainers for their good selection and low prices.
- Tresillo Pokéathlon Arena- The Skill focused Arena in the Soleil region. Many of the contests are adapted to account for the local environment, and include berry sorting at high speed and similar events.
At the point where two much traveled land routes meet, the Crossroads is a place of many legends and deals.
Some of the latter are even mercantile, with something of a flea market springing up often, people living around the area flocking to peddle their wares and buy homemade and secondhand goods.
And while a large boulder marks the end of the north-south route, a number of smaller, similar ones
Notable locations include-
- Miles' Used Goods- A permanent structure among the various stalls at the flea market. The owner, seeing the number of trainers trying to pawn off their outdated and excess goods, realized a store always willing to buy could become quite profitable in the area, and established such a shop. The merchandise available is always changing, based on who passes through.
- The Oathstone- A large and ominous looking boulder, to the south of the market. There are a large number of myths about deals being made in front of it being ‘enforced’ by the spirit residing within, but little evidence of them being anywhere near true…
- Rest Stop- A rest house, run by the region’s Pokemon Rangers. Provides basic medical care for trainers and Pokemon, as well as lodging. Stocks a handful of berries and herbs as well.
Quiet and near the largest lake of the Soleil region, Pisolite Town is the picturesque woodland village. Home to a large number of woodworkers and craftsmen, the town also hosts the Soleil region’s Dark-type Pokemon Gym.
While the majority of trainers are in the area for the Gym and its badge, some also visit for the somewhat frequent fishing contests, held not too far away, as well as to seek inspiration for their art, in the splendor of nature. Interestingly, it is also home to one end of the region’s train line, which passes through Palladium City before branching towards Almandine Town or Orre.
Notable locations include-
- Pisolite Pokemon Gym- The town’s Gym. Rather unlike most Gyms, the main area of it is a library/lounge, where poets are often found writing, editing, and reading, all while the leader, Edward Poux, watches and comments. Gym battles are held in a wooded clearing, off a fair walk from town, where few observers can find it. Specializes in dark type Pokemon, and awards the Mach Badge.
- The Phishing Hut- An amusingly named fishing store, the Phishing Hut is the host of a number of weekend fishing tournaments, as well as a purveyor of supplies and tools. On occasion, a rare Water-type Pokemon will be found, and sold or auctioned to a suitable trainer.
- The Lost Smeargle Inn- A homey inn found in town, and one of the most frequent places trainers passing through stay. Named for the old and oddly colored Smeargle that makes its home inside and often shows off its painting skills to the visitors. Whether they wish it to or not.
A city covered in soot stacks and the sound of machines, Palladium City is a major manufacturing hub for the Soleil region and its neighbors. Also home to the League’s Steel-type Gym, the city is known for its efficient law enforcement and relative calm, despite the constant sounds of creation..
Home to a large number of trainers using their steel and electric type Pokemon to aid in the manufacturing processes, with a notable few foremen having help from their Rotoms. A good number of apartment complexes and extended stay hotels can be found near the main manufacturing district, and the city is one of the major stops on the region’s train line.
Notable locations include-
- Palladium Pokemon Gym- The city’s gym. Run by James Keller, a retired police chief from Orre, and frequently seen as ‘bootcamp’ for the new recruits in the city’s police force. Specializes in Steel-type pokemon, and, oddly, is known to have a number of trainers who specialize in disabling and debilitating their opponents with status effects. Awards the Tinstar Badge.
- Dina-Mo- A relatively popular diner near the main manufacturing district. Known for its quick and friendly service, as well as for the Pokemon battles that occur during the short waits for food. Has a cute Tynamo with a chef’s hat as its logo.
- The Lone Golbat- A bar in the dingier and older part of town. Frequented by thugs and roughnecks alike, and frequently has battles that completely disregard the regional laws and regulations.
- PlusPower Manufacturing- A complex of factories and storehouses, owned and operated by the PlusPower Corporation. Has frequent tours of the production lines of less proprietary products.
- Palladium Pokéathlon Arena- A recent addition to the city, the Pokéathlon arena specializes in Stamina events, which tends to have many of the rookie police officers practicing and training there, in addition to the normal tests of skill for the League’s side event.
A sleepy town, by a large river traveled by trainers looking to cut off a large, roundabout trip back to the ocean. A home to those seeking to breed and raise pokemon in quiet, Ooidburg has the foremost Pokemon nurseries and daycares in the region, as well as a small market for young Pokemon.
At the docks, a number of riverboats take on and let off passengers, making their way up and down the river frequently.
Notable locations include-
- Softshell Hatchery- A small Pokemon breeding center, focusing on water types, and specifically the Krabby, Corpish, and Clauncher lines. Frequently sells to the Water-type gym in Olivine Isles, as well as to passing trainers looking to expand their team somewhat.
- Bagon’s Endeavor- A dockside tavern, frequently visited by staff from the riverboats when they’re refuelling. Offers lodging to trainers on the go, though a bit pricy.
- The Emporium- A small shop, but one of the best places to go if you want to meet with a breeder or tutor. Charges a nominal fee for their service, and has a large list to provide to wandering trainers.
A town near the mouth of the river, Tatum would have remained relatively off the map, if not for the large colony of Totodile-line Pokemon that was discovered living near it. Now, trainers looking to catch a relatively rare pokemon are frequent, in addition to the crowd using the riverboats to save time and energy going from Palladium City to Quadrille City.
Much like Ooidburg, the town’s docks are frequented by ferries and riverboats, and a large number of the passengers are often entranced by local performers.
Notable locations include-
- Gatr’s Maw- A popular stage, where a number of acts perform with their Pokemon. Perhaps the most famous is the “Croconaw Wrestling”, where Davie Ingesson quite literally wrestles with Croconaws, though on special occasions, he’s even been known to use Feraligatrs instead…
- Work some Magikarp- A fishing hut/boat rental that offers rides into the bayou for trainers looking to catch water-type Pokemon in the area, as well as sightseers.
- Madame Rika’s- A fortune-telling shop, established several decades ago. Though Madame Rika herself is years dead, her family runs the shop these days, and give oddly accurate readings.
A town built in the swampy middle of the Soleil region, famous for it’s haunted atmosphere and the many ghost types surrounding it. Flowreed Town also serves as the home of the region’s Ghost type Pokemon Gym.
A number of wrecked ships can be found in the marshy swamps- archaeologists are unsure if they sailed there, or were transported by some other means. Either way, they form something of a ship graveyard which, coupled with local cemeteries, provides a number of haunted tours to visitors.
The town also hosts a number of musicians, specializing in long soulful music, and including the Gym Leader, Ray Kiem.
Notable locations include-
- Flowreed Pokemon Gym- The city’s gym. Run by Ray Kiem, a local musician. Gym trainers are known for their prediction and planning, as well as battling in a style like ghosts are expected to- hard to hit, and hard to see. Haunting music is almost always heard in it, as well. Specializes in ghost type Pokemon, and awards the Note Badge.
- PumpkaBOO- A haunted swamp tour, popular among visitors. Offers trainers a chance to catch several of the local types of Ghost pokemon, with the guides using their own Pokemon to debilitate the targets.
- The Lost Frillish- An ancient ship, deep in the swamp. Haunted by many a Ghost-type pokemon, and rumored to hold lost treasures from ancient pirates, despite being too far inland for it to have sailed there.
The costal home of Soleil’s cuisine culture, and one of the more popular vacation spots during the festival season. Quadrille City is THE town of food and festivities, and home to the Fire-type gym of the region.
Quadrille City also is home to the world-famous “Kalosian Quarter”, a haven of gourmets and cooks of all varieties and origins, producing feasts unmatched in any other city, let alone region. The ‘melting-pot’ nature of the city has led to its unique architecture, with many styles of buildings coexisting in one sprawling blend.
Notable locations include
- Quadrille Pokemon Gym- The city’s Pokemon Gym. Based in the Kalosian Quarter, a rather small restaurant named ‘Un Bekipan” serves as the ‘main building’, while official battles take place in the courtyard behind it. As the gym is a restaurant, there are a great many Pokemon benefiting from Digestion buffs used, and ranging in types despite the Gym Leader’s official focus on Fire types. Awards the Sear Badge.
- Trial Blazers- A popular outfitter, near the exit of the city. Offers a “Bring it back the next day for your money back” on most of their clothings and packs, claiming that they offer the best quality gear in town. Often, this boast is proven true.
- Quadrille Contest Hall- The city’s Contest Hall, and frequently the second visited by coordinators in the region. Based out of a rather baroque building, near the middle of town. Runs Cool contests.
One of the first colonial towns as the islands of the Soleil region were being settled, Olivine East serves as the gateway into the Olivine Isles. Most buildings are wood, with soft pastel colors and white trim and shutters being common sights.
A number of old shipwrecks near the coast serve as attractions to visiting trainers, who want to catch the surprisingly strong pokemon living in them, or simply have a secluded place to battle and train.
Notable locations include-
- Sable Gaze- A notable shipwreck off the coast. Famous for being mostly intact, despite its age, and quite popular with trainers for battling on.
- Haywood Preserve- A small store specializing in berry jams, jellies, and various other natural products. Run by Forrest and Fayth Haywood, a couple who met during a League Challenge years ago. Many trainers find themselves leaving poorer than they intended, due to the two’s great bargaining skills.
- Olivine Pokéathlon Arena- Home to the Soleil region’s Jumping events, the Olivine Pokéathlon arena is a popular stop for tourists and trainers.
- Firelight Point- A small outcropping on the northeastern part of the island, with an ancient and ruined lighthouse as its main feature. Trainers who have visited it have claim that it has a surprising number of fire types living nearby for being on an island, and a few say they’ve spotted what was once a majestic orange gem, sitting at a shrine deep within…
The main island chain in the center of the Soleil region, and home to the Water-type gym of the region. A sister-city of sorts to Olivine City in Johto, and famous for the well designed and artistic lighthouses surrounding the ports, on each island. Much like its Eastern branch, the homes and buildings in the area are made in a colonial style, and have similar color schemes.
Ferries run back and forth between the islands, where many trainers are restless and looking for something to occupy the otherwise soothing trip. A number of diving tours of the area and its reefs can be found quite easily, as well, thanks to the abundance of water types.
Notable locations include-
- Olivine Pokemon Gym- Olivine’s gym does not run according to most of the standard rules. Built up in a relatively recently closed fishing house, the gym challenge takes place in a small, Safari Zone-esque area, and trainers will battle with at most two pokemon. Gym trainers are more of Rangers than actual battlers, and tend to be aiming for the career after they finish their stint here. Officially specializes in water type Pokemon, and awards the Net Badge.
- Northern Lighthouse- A large lighthouse made of white stone. This landmark is powered by a Raichu living at the top, and many trainers practice battling on the floors below it. Notably, it has the same designer and a similar floor plan to the one found in Olivine City, in Johto.
- Flemming’s Dive Tours- The home of a popular number of diving tours of the local area, this shop is known for the Corsola that tend to be found resting on its porch and boats. Their tours are second to none, and frequently, trainers have one of the cure coral pokemon tag along behind them, like it or not.
Notable for its popularity as a tourist stop and its delicacies, Olivine West is still more of the same sort of structures as the rest of the Olivine Isles. It is also home to one of the region’s few Contest Halls.
Particularly of note, though, is the regional specialty known as Olivine Poffins- a delectable blend of various berries and dough, risen and cooked to perfection. Rumor has it that these treats have a potent effect on Pokemon that consume them, comparable to specialties from other regions…
Locations of note include-
- Olivine Contest Hall- The Contest Hall found in the Olivine Islands, and an out of the way stop to many coordinators. This hall is made in much the same way as the rest of the area’s buildings, looking like a large, colonial plantation house. Runs Beauty contests.
- The Grand Lighthouse- Perhaps the largest lighthouse in the Olivine Isles, the Grand Lighthouse is known for the bright beacon it shines, visible from even the far off coast near Almandine Town. A ten-story tall monument, it’s powered by both an underground generator, and a host of electric-type pokemon living in its upper floors. Occasional trainers are let in by the Rangers keeping watch and maintaining it normally, acting as a method to thin the population by capture when it seems to be getting overpopulated.
- Plump Cherubi Bakery- A popular stop among the contest circuit, the Plump Cherubi is one of the few stores specializing in selling Olivine Poffins. The store’s name comes from a rather pudgy looking Cherrim that the owner keeps, and how she was before she evolved.
Formerly known to the world as Olivine South, the entire (rather large) island was bought up several years ago, by an eccentric land developer seeking “Hot battles to chill his soul!”. After a large construction project, the area is nearing completion, with the first five facilities of the Battle Frontier project complete, and needing Brains…
The current Battle Frontier has a main section, along with what functions as a Safari Game off to the Western half of the island, hosting exotic pokemon from the world over, a resort on the southeast portion of the island, and a small section of arcade-style amusements nearby, including a Pokemon Musical hall, which claims to have been supported by a Champion from Unova. The architecture of the entire island has been redone, becoming a rather modern looking style, with several facilities being built to look like Pokemon or exotic attractions…
The current facilities, and their known brains, are-
- Battle Arcade- The home of a randomized tournament, in more ways than one. Competitors must contend with various events, generated by a giant roulette between battles. Currently without a Brain.
- Battle Arena- A strange place, where trainers are not allowed to give commands to their pokemon unless they’re fighting alongside them. Many brawlers and the like are found here, practicing their skills. Currently without a Brain.
- Battle Castle- An extravagant complex, with various rounds turn into a test of rationing skill as well as battling talent. The only facility known to have not one, but two Brains, called the Frontier Prince and Princess.
- Battle Factory- Casting aside the standard tradition of bringing your own pokemon, this facility is the most welcoming to new trainers. Run by the Frontier Foreman, a scientist from Orre said to use robotic pokemon in battle
- Battle Tower- The crown jewel of the Battle Frontier, and the most beloved facility to watch fights in. A non-stop grind up the tower, battling constant opponents with nary a break between. The Frontier Champion awaits at the rooftop garden, taking all challengers with his powerful team.
A port town, once a major shipping location for ores and gems, now a tourist trap hosting a great many “dig your own fossil” events. The structures and designs all harken back to old, colonial times, with quite a bit of wood and plaster around the now-reduced port.
Pyrope has little to offer, aside from tourist-catering events and stores, serving mostly as the port of call to Garnet City, from the Olivine Isles, or as the port to get to the Battle Frontier project..
Locations of note include-
- Corkscrew Tower- A stone tower, with a twisting pattern in the rocks leading up to it. No one knows who built it, or when, but the general consensus is that it was a place of worship. A great many fossils have been found nearby, though, and still more seem to be cropping up…
- Stable-Eye- A gem matching game stand, with a fortunate position near the main dock. Has a frequent flow of tourists and naive rookie trainers looking to win a useful prize or impress their traveling companions.
- CarP❣nk- A rather overpriced accessory shop, catering to the contest fans who enjoy dressing their pokemon fancily. The owner has a shiny Carbink, of pink hue, that he claims to have found working the mines, and that he dotes on.
- Pyrope Contest Hall- A mainstay of the tourist port, Pyrope’s Contest Hall hosts the Cute contests of the region, and frequently hosts photo ops for trainers and coordinators to show off their Pokemon (and spend a pretty penny doing so…)
- The Seven Symbols Dock- The main port leading to the Battle Frontier, with the decor still under construction. Many trainers are found battling on and near it, though, practicing for their debut…
Built at the base of Mount Carbuncle, Garnet City is the largest mining town in the region, and home to a thriving trade of evolution stones and similar items. It also plays home to a Pokéathlon arena, as well as a few remarkable smiths and craftsmen..
Most of the prominent structures and homes are carved or built out of the local reddish-brown stone, while those further from the mountain are made of wood in a colonial style. Garnet City is also home to one end of the region’s western train line, and is notorious for its supply of wild fire and rock type Pokemon..
Locations of note include-
- Garnet Pokéathlon Arena- The Power-focused arena in Soleil. A number of events have been altered to take advantage of the rocky area around the arena.
- Smokey’s Stones- A store specializing in evolution stones, claiming to have the largest selection in Soleil- and quite frankly, proving it. Unfortunately, their prices are high for what they sell, but the quality of their merchandise is top notch.
- Carbuncle Mines- The former main mine for the town, now abandoned for a better location, just south on the mountain. Home to a number of rock and fire type pokemon, and frequented by trainers looking to expand their teams before taking on the leaders in Silica Vale and Palladium City. The deeper sections are said to lead to a secret network of tunnels under the region, but those are just rumors…
- Pick Your Quarry- A fossil dig game, with a pricy entry, but a reputation for good results. Trainers seeking ancient pokemon would do well to stop and play the mining game.
A strange town, just barely classified as being in the Soleil region. The town was known to be home to a number of Lotad, Lombre, and Ludicolo when first settled, and now is home to a number of trainers, coordinators, and the like,seeking to add the skills of dancing to their repertoire, all of them as bizarre as it sounds.
Recently, a strange trainer has moved in, opening a dance hall, populated by a number of absurdly powerful Ludicolo, and a few Sudowoodo…
Locations of note include-
- Fool’s Gold Hall- The largest, most obnoxious dance hall in the city. The design is reminiscent of the pokemon the town is named for, but remarkably shiny and golden. A number of trainers wearing scarves much like those worn by the disbanded organization Cipher can be found here, dancing with their pokemon. Also serves as an unofficial gym, allowing challengers to attempt to defeat the owner and his team of Ludicolo that won’t stop dancing..
- Dazzling Berry Apothecary- A herbal medicine shop, famous throughout the region for their exceptionally potent treats and medicinal items. The owner, despite still crafting all these herbal medicines by hand for many years, has no successor to take her place.
- Kenichi’s Pokeballs- The store run by the apricorn smither, Kenichi Mai, who practices arts passed down in his family from their origin in Johto. The name of the shop changed recently, when he took over, claiming that it was ‘putting off the customers’.
A quiet town, at the midpoint between Garnet City and Silica Vale. Home to both the Tough Contest hall of the region and the best route to a number of ancient ruins, Almandine Town is a popular stop for trainers- if the train doesn’t stop them there, first.
The town is made mostly of sandy-stone buildings, or sturdy wooden homes.
Locations of note include-
- Almandine Contest Hall- A carved arena, holding the Tough Contests for the region’s Grand Festival. A great many workers from the trains that pass through so often can be found here, oddly, praising the toughness of the competitors.
- The Relic Keep- An antique store, specializing in the artifacts dug up from the nearby ruins, including odd held items and accessories. A number of weapons can be found in the store as well, with strange abilities and appearances…
- Steady Flow Diner- A small restaurant, catering to the local crowd of freighters, miners, and archeologists. Popular for their large dishes, and the consistent delivery of drinks to the often thirsty and hungry workers.
The bustling city of developers and technicians in the northwest of Soliel. Silica Vale is home to a number of small startup companies, producing their own TMs and battling items for trainers, as well as both the Electric type Pokemon gym of the region and a Pokéathlon arena, surprisingly sharing a leader and manager.
Gleaming modern buildings are common here, along with a popular train station.
Locations of note include-
- Silica Pokemon Gym- Run by one Alfer Cuit, the gym is actually built in the center of the Pokéathlon arena of the town. Gym battles take place on a racecourse, with pokemon having a high-paced battle race around the main ring. Trainers are welcome to ride on their pokemon, provided the waiver is signed properly first… Officially specializes in electric type Pokemon, and awards the Circuit Badge.
- Silica Pokéathlon Arena- A new and freshly finished Speed-focused Pokéathlon arena. Many gym trainers actually participate in and observe the matches, hoping to improve their battling as well.
- Genius Wunders- A local startup, specializing in producing retro TMs. Their most popular series is made of eco-friendly materials, and is based on the original 50 TMs released by Silph Co when they first opened.
- Big Nugget Games- A game corner run by an immigrant from the Johto region named Ishikawa. Hosts a number of slot machines and gambling tables, in addition to a room of more family friendly games. Prizes include Heracross and Pinsir, as well as Rage Candy Bars and similar exotic prizes.
- ParaSol Limited- The Soleil region’s premier manufacturer of ‘open-source’ Porygon, producing their line of digital assistants to match the desired specifications, resulting in a far quicker processing and functional speed, at the cost of their protection protocols. Also manufactures communication devices that have improved functionality when using a Porygon as an assistant.
Otherwise an unremarkable town, Malachite Way stands as the crossroads of the train system leading through Soleil, and the tracks leading to the western region of Orre. Most found here are passing through, spending a night at the rest house, or one of the many local hotels.
A few enterprising salesmen have set up in the area, though, and a number of trainers seeking rarer, desert dwelling Pokemon for their challenge of Silica Vale are frequently found camping near the town. Malachite Way is one of the few towns in the region that completely lacks a pokemon center.
Locations of note include-
- Super Deluxe Suites- A rather upscale hotel, marketing itself as a premium resort in the reclusive railroad town. The owner makes sure the rooms have all the best comforts money can buy, and is careful to make sure all guests leave happy. Pricy, but great service.
- Malachite Pokemon Ranger Station- The largest Ranger outpost in the area. Most Rangers in the northwest of Soliel report here, with a small team of regulars. Offers basic first aid help to trainers and pokemon in need, as well as selling some camping supplies.
- Sudo-goodo Fruits- A small stall, run by Briony Craig. Sells mainly berries, pokepuffs, and poffins, though occasionally, apricorns are in stock. Despite the name, the owner does not have a Sudowoodo, instead having her Cherrim help around the store.