Man Literally too Angry to Die


Modi Magni

Age: 19
Gender: Male
Height: 5'10
Weight: 200
Level: 7
XP: 0/10
Classes: Berserker, Aura Guardian

200% MAD
Holy shit I am so angry


Hit Points 87/87
Injuries 0
HP 15 +6 21
Attack 10 +11 21
Defense 5 +0 5
Sp. Atk 5 +0 5
Sp. Def 5 +0 5
Speed 5 +0 5
Physical Evasion 1
Special Evasion 1
Speed Evasion 1
Overland 6 Swim 3
Jump 0/1 Power 6
Throw 6
Name Class Type Frequency AC Damage Range Keywords Effect
Struggle Physical Norma At-Will AC3 DB5:1d8+8 Melee, 1 Target - -
Rage Physical Normal At-Will AC2 DB2:1d6+3[1d8+6] Melee, 1 Target Spirit Surge The user becomes Enraged. Until the end of the user’s next turn, if the user is Enraged, the user gains +1 Attack Combat Stage whenever they are damaged by an Damaging Move or Attack.
Flail Physical Normal EOT AC2 DB7:2d6+10[2d10+10] Melee, 1 Target - For each Injury the user has, Flail's Damage Base is increased by +1.
Detect Status Fighting Scene AC- DB0 Self Trigger, Interrupt, Shield If the user is hit by a Move, the user may use Detect. The user is instead not hit by the Move. You do not take any damage nor are you affected by anty of the Move's effects
Force Palm Physical Fighting At-Will AC2 DB6:2d6+8 Melee, 1 Target - Force Palm Paralyzes the target on 18+.
Wounding Strike Physical Normal EOT AC2 [DB8:2d8+10] Melee, 1 Target - The target loses a Tick of Hit Points.
Name Frequency Activation Effect
Aura Storm Static N/A For each injury the user has, they gain a +3 Bonus to Damage Rolls.
Scrappy Static N/A Ghosts are not immune to the user's Normal and Fighting-Type Moves.
Anger Point At-Will - Free Action When critically hit Become Enraged and gain +6 Attack Combat Stages.


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