Kogetsu Minamori

The Hax

Name : Kogetsu Minamori
Age : 27
Height : 6'1"
Weight : 190lb
Trainer XP : 3 / 10
Class : Level 17 Save File Error

  • Glitch Bender
  • Warper
  • Rune Master
  • Hobbyist



Lets try that again


Skills and Stats

Skills and Attributes
Body — 0
Acrobatics: 1
Athletics: 1
Combat: 1
Intimidate: 2
Stealth: 3
Survival: 4
Mind — 1
Guile: 6(+4)
Perception: 6
Education: Occult 6
Education: General 4
Spirit — 0
Charm: 4
Command: 2
Focus: 3
Intuition: 4

Combat Stats
Hit Points 98/98
Injuries 2
HP 19
Attack 5
Defense 10
Sp. Attack 16
Sp. Defense 18
Speed 13
Phys. Evasion 2
Sp. Evasion 3
Speed Evasion 2

Moves, Capabilities and Features

Action Points: 8/8

Glitched Existence Prerequisites: Exposure to Glitch Phenomena, GM Permission
You gain +2 to all Skill rolls to deal with Glitch phenomena.
Elemental Connection Prerequisites: -
Choose an Elemental Type(Psychic). You gain a +2 bonus to Charm, Command, Guile, Intimidate, and Intuition Checks targeting Pokémon of that Type.
Iron Mind Prerequisites: Novice Focus
You become aware of all attempts to read your mind with Telepathy, whether the attempt is successful or not.
Dynamism Prerequisites: Novice Guile
Your initiative is increased by your GuilePerception Rank.
Instinctive Aptitude Prerequisites: Adept Intuition
Whenever you spend AP to raise your roll on an Accuracy Roll or Skill Check, you get a +2 bonus instead of +1. This cannot be used on Rolls made by your Pokémon.
Categoric Inclination(mind) Prerequisites: -
Mind skills +1
Gem Lore Prerequisites: Novice Occult Education
As an Extended Action, you may turn a Shard into a Gem of one of its associated Types. Additionally, you can turn 4 Red Shards into a Fire Stone; 4 Blue Shards into a Water Stone; 4 Yellow Shards into a Thunder Stone; 4 Orange Shards into a Shiny Stone; 4 Green Shards into a Leaf Stone; or 4 Violet Shards into a Dusk Stone. You can also destroy any of these six Stones to gain 4 Shards of the corresponding color.

Growth Log

Level 1 Creation:

Level 2: Adept Occult, Novice Survival, + SPD
Level 3: Corrupt Reality (SDEF)(SPD)
Level 4: Adept Survival, +HP
Level 5: Dilettante(Dynamism(perception), Dive) Dilettante(Instinctive Aptitude, Skill Monkey) +HP
Level 6: Expert Perception, Adept Guile, +HP
Level 7: Null Error(SDEF), +DEF
Level 8: Expert Guile, +SDEF
Level 9: Dabbler (+2 SATT retroactively), +SDEF
Level 10: Adept Charm, Novice Intuition, Expert Occult Education, (+2SATT Dabbler), +HP
Level 11: Glitch Shuffle(+SDEF), +DEF
Level 12: Master Perception, Categoric inclination(Mind), +HP
Level 13: Reality Bender(+SPD), +DEF
Level 14: Adept Intuition, +DEF
Level 15: Space Distortion(+SPD),+DEF
Level 16: Gem Lore, +SATT
Level 17: Glitch Burst(+SDEF), +SATT
Level 18: Novice Stealth, + HP
Level 19: Farcast(+SPD), +HP
Level 20: Master Occult, Master Guile, Adept General Education, +HP (+SDEF Dil)
Level 21: Glyph, +HP



5,550 monies

Head n/a
Body Beguiling Suit
Main Hand n/a
Off-Hand Nightlight
Feet n/a
Accessory n/a
Bastion Armour Big and heavy.
Dowsing Rod Find shards (occult rank) times per day
Beguiling Suit Smart Clothes (Enchanted) As an Extended Action, choose a Pokemon Type. You gain +5 Damage Reduction against attacks of that type, plus a +2 bonus to social rolls targeting Pokemon of that type. Your suit also changes color to match.
Nightlight [Flashlight + Dark Gem] The light from this flashlight is invisible to everyone but you. Opponents cannot ignore their own Blindness when targeting you for attacks.
Plant It's a nice plant
Basic Balls Do i really need this much? x5
Mental Herb Snack. Cures all volatile status. x2
Heal Powder Heals all persistent status x6
Enriched Water Heals 20, extended action x8
GEMS 1 red, 1 orange, 1 blue, 2 violet GEMS
Red 0
Orange 2
Yellow 3
Green 3
Blue 3
Violet 0

- 360pokxp
- 800pokxp

He came to me like a friend
"But it was all a Dream"

Species: Unown
Type: Psychic
Gender: ?
Tutor Points: 2
Level: 30
Experience: 1165
Loyalty: ?
Egg Group: Indeterminate

Overland -
Swim 2
Jump 1/1
Levitate 6
Power 1
Gather Unown
Nature: Patient — +HP, -SPD
Hit Points: 106/106
Injuries: 0
Combat Stats
HP 12 10 22
Attack 12 10 22
Defense 5 0 5
Sp. Attack 12 10 22
Sp. Defense 5 0 5
Speed 3 0 3
Phys. Evasion 1
Spec. Evasion 1
Speed Evasion 0

Letter Press: SATT, ATT, HP
Edges:: Skill improvement (Perception), Skill Improvement (Focus), Mixed Power, TK mastery
Skills: Athl 1d6+2, Acro 2d6, Combat 2d6, Stealth 3d6+1, Percep 6d6, Focus 4d6(6d6 for telekinetic)
Abilities: Levitate

Moves: Hidden Power (phys)(Psychic, Ghost), Hidden Power(spec)(Dark, Elec). (DB6 2d6+41) (DB 8 2d8+43)