Joseph Chambers

The Discouraged

Name : Joseph Chambers
Age : 38
Height : 5'6"
Weight : ??
Trainer XP : 0 / 10
Class : Level 6 White Collar

  • Mentor
  • Underdog
  • Researcher

Bio:

Themes

"Hi, I'm Joseph Chambers"

"They used to call me the Blue Dragon you know"

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Skills and Stats


Skills and Attributes
Body — -1
Acrobatics: 2
Athletics: 3
Combat: 1
Intimidate: 1
Stealth: 2
Survival: 2
Mind — 3
Guile: 2
Perception: 3
Education: General 3
Education: Pokemon 4
Education: Technology 3
Education: Medicine 3
Education: Occult 3
Spirit — 3
Charm: 2
Command: 2
Focus: 3
Intuition: 3
Combat Stats
Hit Points 72/72
Injuries 0
HP 16
Attack 5
Defense 10
Sp. Attack 5
Sp. Defense 10
Speed 5
Phys. Evasion 2
Sp. Evasion 2
Speed Evasion 1

Moves, Capabilities and Features

Action Points: 6/6

Medic Training Prerequisites: Novice Medicine Education
When you use Restorative Items on others, they do not forfeit their next turn.
Mounted Prowess Prerequisites: Novice Acrobatics or Athletics
You automatically succeed at Acrobatics Checks made to mount a Pokémon, and you gain a +3 Bonus to all Acrobatics Checks made to remain Mounted.
Name Prerequisites:
Effect

Growth Log

Level 1 Creation:

Level 2: Novice Athletics, Novice Focus, +HP
Level 3: Researcher (Breath of Knowledge: Occult, tech), +HP
Level 4: Novice Perception, +HP
Level 5: Inner Strength, +HP
Level 6: Adept Pokemon Education, Mounted Prowess, +HP
Level 7: First Aid, +HP
Level 8:
Level 9:
Level 10:

Badges

Items

Money: 50 poke

Equipment
Head n/a
Body n/a
Main Hand n/a
Off-Hand n/a
Feet n/a
Accessory n/a
Non-Consumables
First aid Kit Spend 1AP, roll medicine edu. On 6 or higher heal target half the number
Strength HM Teach a pokemon Strength!
Consumables
Pokeballs +0 to catch x2
Potions Heal 20 x2
Enriched water Heal 20, ext x2
Love Ball LUV(see:book) x1
x0


mienfoo.gif
Species: Mienfoo
Type: Fighting
Gender: Male
Tutor Points: 2
Level: 18
Experience: 320/360
Loyalty: 3
Egg Group: Field/humanshape

Capabilities
Overland 5
Swim 2
Jump 2/2
Power 4
Intelligence 4
Underdog
Details
Nature: Jolly — +SPD, -SATT
Hit Points: 70/70
Injuries: 0
Combat Stats
HP 6 8 14
Attack 10 6 16
Defense 6 4 10
Sp. Attack 5 0 5
Sp. Defense 6 4 10
Speed 10 6 16
Phys. Evasion 2
Spec. Evasion 2
Speed Evasion 3
Skills: Athl 3d6+2, Acro 3d6+1, Combat 3d6, Stealth 3d6, Percep 2d6, Focus 3d6+1
Abilities
  • Inner focus: Can't be flinched
  • Courage: While at or under 1/3rd of its Max Hit Point value, the user gains a +5 Damage Bonus to all Damage Rolls, and 5 Damage Reduction.

Moves: Strength, Meditate, Detect, Fake Out, Double Slap, Swift, Calm Mind