The Ruffian

Name : Jirou, The Lone Yari
Age : 16
Height : 5'10"
Weight : 150lb
Trainer XP : 2 / 10
Class : Level 8 Scoundrel

  • Rogue
  • Ninja




Skills and Stats

Skills and Attributes
Body — 4
Acrobatics: 4
Athletics: 3
Combat: 4
Intimidate: 3
Stealth: 3+2
Survival: 3
Mind — 0
Guile: 2
Perception: 3
Education: All 1
Spirit — 1
Charm: 2
Command: 2
Focus: 2
Intuition: 2
Combat Stats
Hit Points 74/74
Injuries 0
HP 16
Attack 11
Defense 10
Sp. Attack 6
Sp. Defense 6
Speed 20
Phys. Evasion 2
Spec. Evasion 1
Speed Evasion 4

Moves, Capabilities and Features

Action Points: 6/6

Swimmer Prerequisites: Novice Athletics or Survival
You gain +2 to your Underwater Speed. You may spend X minutes underwater before you begin to suffocate, where X is the higher of your Athletics or Survival Ranks.
Combat training Prerequisites: Novice Combat
+1 to all stats
Practiced Movements Prerequisites: Adept Acrobatics
You learn the Moves Feint and Quick Attack
Charmer Prerequisites: Adept Charm(gained through rogue)
Gives charm and captivate
Sneak's Tricks Prerequisites: Adept Stealth
You learn the Moves Astonish and Knock Off
Fury of Blows Prerequisites: Adept Combat
Gain Fury Attack
Green thumb Prerequisites: Novice Survival or Novice General Education
You know how to grow Apricorns and Tier 1 Berries using a Portable Grower or Fertilized Soil.

Growth Log

Level 1 Creation:

Level 2: Adept Acrobatics, Practiced Movements+ DEF
Level 3: Ninja Training Rank 1(+SPD +DEF), +HP
Level 4: Adept Combat, +HP
Level 5: Versatility(+2SPD), +HP
Level 6: Sneak's tricks, Fury of Blows, +SPD
Level 7: Ninjutsu rank 1(+SPD, +ATT), +HP
Level 8: Green thumb, +HP
Level 9:
Level 10:




Head n/a
Body n/a
Main Hand Knife
Off-Hand n/a
Feet n/a
Accessory Razor claw/
Knife A sturdy hunting knife
Dusk ball (3) -20 capture roll when dark or if very little light
Float Ball (3) -20 to capture flying types or things with sky speed
Red Apricorn (1) used to make pokeballs
Oran Wine (1) 1 injury shield (ignore the next injury this battle), also heal 15hp
Potions (5) Heal 20HP
Revive (1) Revive and set HP to 20
Enriched water (2) Heal 20HP

Fuda the Teddiursa
"Needs to be taught not to suck his thumb"


Species: Teddiursa
Tutor Points:1
Loyalty: 3
Egg Group: Field
Capabilities:Overland 5, Swim 3, Jump 2/2, Power 1, Intelligence
4, Tracker, Stealth, Underdog
Skills:Athl 1d6, Acro 2d6, Combat 2d6, Stealth 5d6, Percep
5d6, Focus 1d6

Skill Improvement:Perception, Stealth

Nature: Desperate — +ATT, -HP
Hit Points: 54/54
Injuries: 0
Combat Stats
HP 5 6 11
Attack 10 5 15
Defense 5 5 10
Sp. Attack 5 0 5
Sp. Defense 5 5 10
Speed 4 0 4
Phys. Evasion 2
Spec. Evasion 2
Speed Evasion 0

Leer: Normal, at-will, AC2, status, cone2, friendly; lower DEF 1CS
Lick: Ghost, at-will, AC2, DB2 - 1d6+3+ATT, melee, par on 15+
Scratch: Normal, at-will, AC2, DB4 - 1d8+5+ATT, melee, pass
Fury Swipes: Normal, EOT, AC5, DB3 1d6+5+ATT (or2d6+8, 3d8+9, 4d10+15, 5d12+25), Melee, five strike