Jal Shadid

The Sand Walker

Name : Jal Shadid
Age : 14
Height : 5'2"
Weight : 100
Trainer XP : 1 / 10
Training XP: 12
Loyalty unspent*: 1
Class : Level 29 Desert Magic Ambassador

  • Survivalist
  • Stone Warrior
  • Tumbler
  • Oracle



Straight Theme, No battle

Secret Theme, not for the faint hearted


Skills and Stats

Skills and Attributes
Acrobatics: 7(8)(+2)
Athletics: 4(+2)
Combat: 3
Intimidate: 2
Stealth: 2
Survival: 6(8)
Guile: 2
Perception: 6
Education: General 2
Education: Occult 4
Education: Tech 1
Charm: 1
Command: 4
Focus: 2
Intuition: 3

Combat Stats
Hit Points 151/151
Injuries 0
HP 27
Attack 7
Defense 20
Sp. Attack 5
Sp. Defense 20
Speed 11
Phys. 4+2(gear)
Spec. 4+2(gear)
Speed 2+2(gear)
Cond. +2 (Sandstorm)
Base 5
Intercepting +5
Fire +20 (ability and equip)

Moves, Capabilities and Features

Action Points: 11/11

Elemental Connection (rock) Prerequisites:
Survival Drive Prerequisites: Adept Survival
Learn Bulk Up
Traveler Prerequisites: Novice Survival
You may use Survival instead of Athletics and Acrobatics to determine your Power Capability, High Jump, and Long Jump values. Determine your Overland Movement by substituting your Survival Rank for the lower of your Athletics or Acrobatics Rank.
Acrobat Prerequisites: Novice Acrobatics
Effect: Increase your Jump and Long Jump Capabilities by +1 each.
Type Sync Prerequisites: Elemental Connection; a Type-Linked Class*; Adept Medicine, Occult, or Tech Education.
Target: Your Pokémon Effect: The Target gains the Type of your Elemental Connection as an additional Type, or has one of their Types replaced by that Type. See the Type Changes section (page 436) for more information and suggestions. A Pokémon may be targeted by Type Sync only once. This Feature may be performed One Time for each Rank above Untrained you have of your highest of Medicine, Occult, or Tech Education, up to a maximum of 4 times at Master Rank.
Mystic Senses Prerequisites: Novice Intuition
Effect: You may use Intuition instead of Charm to improve the disposition of Wild Pokémon. You may not take Mystic Senses if you have the Elemental Connection Edge, and you may not take Elemental Connection if you have Mystic Senses.
Name Prerequisites:

Growth Log

Level 1 Creation:

Level 2: Novice Perception, Novice Acrobatics, +HP
Level 3: Survival Talent(Urban, Desert)(+HP), +ATT
Level 4: Adept Athletics, +ATT
Level 5: Defender(+HP), Quick Switch(free), +DEF
Level 6: Expert Survival, Novice Occult, +HP
Level 7: Stone Stance(+Def)
Level 8: Acrobat, +HP
Level 9: Tumbler (+SPD), +HP
Level 10: Adept Acrobatics, Adept Occult, Type Sync, +HP
Level 11: Aerialist(+SPD), +HP
Level 12: Master Survival, Expert Acrobatics, +HP
Level 13: Death From Above(SPD), +DEF
Level 14: Master Acrobatics, +DEF
Level 15: Flip Out(+SPD), +DEF
Level 16: Adept Perception, +SDEF
Level 17: Stone Stance Mastery(+DEF), +SDEF +(Minor Gift: Landmaster)
Level 18: Expert Perception, +SDEF
Level 19: Burst of Speed(+SPD), +SDEF +(Major Gift: Fury of the Earth)
Level 20: Virtuoso Acrobatics, Virtuoso Survival, Novice Intuition, +SDEF
Level 21: Quick Reflexes(+SPD), +HP
Level 22: Mystic Senses, Heroic Acrobatics, +HP
Level 23: Oracle(+SDEF), +HP
Level 24: Master Perception, +DEF
Level 25: Divination(+SDEF), +DEF
Level 26: Novice Command, +DEF
Level 27: Unveiled Sight(+SDEF), +DEF
Level 28: Adept Command, +SDEF
Level 29: Prescience(+SDEF), +HP
Level 30: Untrained General Education, Signature Move: Wide Guard, +HP

Onyx Badge (accessory, gives infiltrator)
Bronze Badge (accessory, keen eye)
Moonstone Bade (accessory, serene grace)
Iron Badge(accessory, Discipline)
Pearl Badge(accessory, Vanguard)


poke: 30600

Head Riot Helmet(AR, Darkvision)
Body Wardens Armour
Main Hand -
Off-Hand Riot Shield
Feet Athletic Shoes
Accessory Fire Brace
Accessory 2 Iron Badge

Gotta add a beldum, +100xp

The Fluffiest

Species: Dungeon
Type: Ground
Gender: Female
Tutor Points: ?
Level: 50
Experience: 3645
Loyalty: 5
Egg Group: Field

Overland 6
Swim 3
Jump 1/2
Power 4
Burrow 10
Nature: Naughty — +ATT, -SDEF
Hit Points: 126/126
Injuries: 0
Combat Stats
HP 13 9 22
Attack 13 17 30
Defense 13 18 31
Sp. Attack 7 0 7
Sp. Defense 7 3 10
Speed 7 13 20
Phys. Evasion 6
Spec. Evasion 6
Speed Evasion 4
Edges: Advanced Connection: Dig, REBALANCED +3 SDEF, Advanced Mobility: Burrow, VITAMINS(2 Hp up, 1 Protein)
Skills: Athl 4d6+2, Acro 3d6+1, Combat 3d6+1, Stealth 4d6+2, Percep 4d6, Focus 4d6

Moves: Stomping Tantrum, Earthquake, Dig(3d8+10+att with stab), Last Resort, Spikes , Fissure, Wide Guard